al_upload_...tic_effect(3)
π NAME
al_upload_and_play_haptic_effect β Allegro 5 API, bestie. This one comes from the Library Functions Manual, and itβs here to upload a haptic effect and start it playing, like, right now.
β¨ SYNOPSIS
#include <allegro5/allegro.h>
bool al_upload_and_play_haptic_effect(ALLEGRO_HAPTIC *hap,
ALLEGRO_HAPTIC_EFFECT *effect, ALLEGRO_HAPTIC_EFFECT_ID *id, int loop)
π DESCRIPTION
Okay so this function uploads the haptic effect to the device and starts playback immediately. Iconic. It returns true if the upload and playback were successful, and false if either one failed.
If false comes back, the haptic effect is automatically released as if al_release_haptic_effect(3) had been called, so you do not need to call it again manually in this case. Easy.
But if true comes back? Then yes, bestie, you do need to call al_release_haptic_effect(3) when the effect isnβt needed anymore β otherwise the amount of available effects on the haptic device can run out. So release it when youβre done, no cap.
πΈ SINCE
5.1.8, periodt.
[Unstable API]: Perhaps could be simplified due to limited support for all the exposed features across all of the platforms. Awaiting feedback from users.
So yeah, itβs giving experimental energy β keep that in mind. π
π¦ SEE ALSO
Okay thatβs the whole vibe! Source/version: Allegro reference manual, page tag al_upload_...tic_effect(3) β and the footer doesnβt print a date, so Iβm not inventing one. Bye bestie, go make those haptics pop π
β¨π«Ά
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms