al_upload_...tic_effect(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

πŸ’– NAME

al_upload_and_play_haptic_effect β€” Allegro 5 API, bestie. This one comes from the Library Functions Manual, and it’s here to upload a haptic effect and start it playing, like, right now.


✨ SYNOPSIS

              #include <allegro5/allegro.h>

              bool al_upload_and_play_haptic_effect(ALLEGRO_HAPTIC *hap,
                 ALLEGRO_HAPTIC_EFFECT *effect, ALLEGRO_HAPTIC_EFFECT_ID *id, int loop)

πŸŽ€ DESCRIPTION

Okay so this function uploads the haptic effect to the device and starts playback immediately. Iconic. It returns true if the upload and playback were successful, and false if either one failed.

If false comes back, the haptic effect is automatically released as if al_release_haptic_effect(3) had been called, so you do not need to call it again manually in this case. Easy.

But if true comes back? Then yes, bestie, you do need to call al_release_haptic_effect(3) when the effect isn’t needed anymore β€” otherwise the amount of available effects on the haptic device can run out. So release it when you’re done, no cap.

🌸 SINCE

5.1.8, periodt.

[Unstable API]: Perhaps could be simplified due to limited support for all the exposed features across all of the platforms. Awaiting feedback from users.

So yeah, it’s giving experimental energy β€” keep that in mind. πŸ™ˆ

πŸ¦‹ SEE ALSO


Okay that’s the whole vibe! Source/version: Allegro reference manual, page tag al_upload_...tic_effect(3) β€” and the footer doesn’t print a date, so I’m not inventing one. Bye bestie, go make those haptics pop πŸ’…βœ¨πŸ«Ά

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms