AL_TRANSFORM_COORDINATES_4D(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

πŸ’– al_transform_coordinates_4d(3) πŸ’–

okay bestie, welcome to the Library Functions Manual entry for the Allegro 5 API β€” we're doing 4D coordinate transforms and it's giving main character energy. ✨


🌸 NAME 🌸

al_transform_coordinates_4d - Allegro 5 API

✨ SYNOPSIS ✨

#include <allegro5/allegro.h>

void al_transform_coordinates_4d(const ALLEGRO_TRANSFORM *trans,
                 float *x, float *y, float *z, float *w)

πŸ’… DESCRIPTION πŸ’…

okay so al_transform_coordinates_4d transforms x, y, z, w coordinates. that's the vibe, fr fr. πŸ¦‹ You hand it a transformation and pointers to the coordinates, and it does the coordinate-transform thing. slay.

vibe check: the coordinate args are pointers, bestie β€” float *x, float *y, float *z, float *w β€” not plain floats. the way that it's literally right there in the signature is so satisfying. 🫢

πŸŽ€ Parameters πŸŽ€

  • trans - Transformation to use
  • x, y, z, w - Pointers to the coordinates

highkey iconic: trans is the transformation to use, and x, y, z, w are pointers to the coordinates. no cap. πŸ’…

Since 5.2.4. periodt. πŸ’–

πŸ¦‹ SEE ALSO πŸ¦‹


πŸ’– xoxo, your Allegro reference manual bestie, signing off on al_transform_coordinates_4d(3) β€” catch you in the group chat! πŸ’–

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms