al_scale_transform_3d(3)
okay so bestie, you found the al_scale_transform_3d(3) page from the Allegro reference manual β buckle up, itβs short but iconic β¨
π NAME π
al_scale_transform_3d β Allegro 5 API π
β¨ SYNOPSIS β¨
#include <allegro5/allegro.h>
void al_scale_transform_3d(ALLEGRO_TRANSFORM *trans, float sx, float sy,
float sz)
π¦ DESCRIPTION π¦
okay so picture this: you already have a transformation chilling in trans, and this function combines it with a transformation that scales coordinates by the given vector. Thatβs the whole vibe β trans gets the combo treatment, and sx, sy, and sz are the scaling vector π«
No cap, it does exactly what the name says: 3D scaling, folded into your transform. Slay.
πΈ SINCE πΈ
5.1.3 β sheβs been around, iykyk π«Ά
π₯ SEE ALSO π₯
al_use_projection_transform(3)β go peek, bestie π
signing off from the Allegro reference manual β no date printed on the page, so weβre not inventing one, periodt π
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms