al_resume_timer(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

πŸ’– al_resume_timer(3) β€” Library Functions Manual, but make it group chat πŸ’–

okay so bestie, this is the page for al_resume_timer(3), and it's from the Allegro 5 API. The manual calls itself the Library Functions Manual β€” very official, very demure β€” and the whole vibe is β€œpress play again on a timer without rewinding it.” 🫢

🌸 NAME 🌸

  • al_resume_timer β€” Allegro 5 API

✨ SYNOPSIS ✨

#include <allegro5/allegro.h>

void al_resume_timer(ALLEGRO_TIMER *timer)

πŸ’… DESCRIPTION πŸ’…

So you’ve got a timer, and you want it resumed. That’s the whole assignment, bestie. al_resume_timer resumes the timer you pass in. ✨

From that moment on, the timer’s counter will increment at a constant rate, and it will begin generating events. It’s giving β€œback in business” energy. πŸ”₯

Resuming a timer that is already started does nothing β€” literally no cap, it’s a no-op. πŸ™ˆ

Resuming a stopped timer will not reset the timer’s counter. That’s different from al_start_timer(3), bestie β€” do not confuse them, iykyk. πŸ’…

lowkey important: this page is not saying it restarts the count, okay? It says the counter does not reset when you resume a stopped timer. The al_start_timer(3) comparison is right there in the original, so keep that in mind.

πŸ‘€ SEE ALSO πŸ‘€


That’s the whole page, bestie β€” straight from the Allegro reference manual, with the footer giving al_resume_timer(3) and no version/date stamped on it. Stay slay, resume responsibly. πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms