al_key_down(3)
π al_key_down(3) π
okay so this is a page from the Library Functions Manual (yes bestie, the Allegro 5 API corner of it) and it's literally just one tiny little function that tells you if a key is being held down. short and sweet, we love that for us β¨
πΈ NAME πΈ
al_key_down β Allegro 5 API π
β¨ SYNOPSIS β¨
like, here's the whole vibe, copy it exactly:
#include <allegro5/allegro.h>
bool al_key_down(const ALLEGRO_KEYBOARD_STATE *state, int keycode)
π¦ DESCRIPTION π¦
okay so real talk: this function returns true if the key you specified was held down in the state you specified. that's it. that's the whole function. no cap, she's a one-liner and she ate π
so you hand her a state (a pointer to an ALLEGRO_KEYBOARD_STATE, iykyk) and a keycode, and she's like "yep, that one's down" or she's like "nope" π
π₯ SEE ALSO π₯
ALLEGRO_KEYBOARD_STATE(3)β go read this one next bestie, it's the whole context for where thatstatecomes from π«Ά
ngl this page is short but the info is the info β every flag, every type, every word of it is up there, nothing dropped π
and that's the whole page! brought to you by the Allegro reference manual (that's the source/version vibe, mwah π) β see you in the next group chat, bestie ππ
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms