AL_GET_NUM_VIDEO_ADAPTERS(3)
β¨ NAME β¨
al_get_num_video_adapters β Allegro 5 API π
okay so bestie, this is the al_get_num_video_adapters(3) page from the Library Functions Manual, and it's here to answer one very specific question: how many video adapters are we working with? π
πΈ SYNOPSIS πΈ
#include <allegro5/allegro.h>
int al_get_num_video_adapters(void)
π¦ DESCRIPTION π¦
Get the number of video βadaptersβ attached to the computer. Every video card attached to the computer counts as one or more adapters. So an adapter is really a video port that can have a monitor connected to it, fr fr π₯οΈβ¨
On Windows, use al_set_new_display_flags(3) to switch between the Direct3D and OpenGL backends β and those will often have different adapters available. iykyk ππ₯
π SEE ALSO π
al_get_monitor_info(3)β go check out the monitor info next, bestie π«Ά
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