AL_GET_MAX_HAPTIC_EFFECTS(3)
π NAME π
okay bestie, meet al_get_max_haptic_effects(3) β she's part of the Allegro 5 API and lives in the Library Functions Manual, and honestly? iconic. this function is here to tell you the max number of haptic effects your device can handle, so let's get into it β¨
π¦ SYNOPSIS π¦
#include <allegro5/allegro.h>
int al_get_max_haptic_effects(ALLEGRO_HAPTIC *hap)
π DESCRIPTION π
so al_get_max_haptic_effects returns the maximum amount of haptic effects that can be uploaded to the device. and no cap, this number is not universal β it depends on the operating system, the driver, the platform, and the device itself. it may return a value as low as 1, so don't come for her if the number is tiny. that's just the tea π
πΈ SINCE πΈ
5.1.8 β periodt.
[Unstable API]: Perhaps could be simplified due to limited support for all the exposed features across all of the platforms. Awaiting feedback from users.
she's marked unstable, bestie β the manual literally says she perhaps could be simplified because support for all the exposed features across all platforms is limited, and they're awaiting feedback from users. so yeah, read the vibe check before you build your whole personality around her π
signing off from the Allegro reference manual β mwah, stay hydrated and go count those haptic effects π«Άπ
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms