AL_GET_D3D_TEXTURE_POSITION(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

πŸ’… al_get_d3d_texture_position(3) πŸ’…

okay so bestie, this page is from the Allegro reference manual (the Library Functions Manual, no cap), and it's all about the Allegro 5 API. Let's go. 🫢✨

🌸 NAME 🌸

al_get_d3d_texture_position β€” Allegro 5 API. That's the name, periodt. πŸ’–

πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro5/allegro_direct3d.h>

void al_get_d3d_texture_position(ALLEGRO_BITMAP *bitmap, int *u, int *v)

πŸŽ€ DESCRIPTION πŸŽ€

Returns the u/v coordinates for the top/left corner of the bitmap within the used texture, in pixels. Literally that. It's giving "where exactly does this bitmap sit in the used texture?" energy. 😭✨

Parameters, bestie:

  • bitmap β€” the ALLEGRO_BITMAP to examine.
  • u β€” will hold the returned u coordinate.
  • v β€” will hold the returned v coordinate.

No cap, that's the whole description. πŸ’…

πŸ”₯ SEE ALSO πŸ”₯


bye bestie! πŸ’– source/version: Allegro reference manual (Library Functions Manual); the printed footer repeats al_get_d3d...re_position(3) and has no separate date line. ✨

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms