al_get_current_shader(3)

πŸ“¦
version 5.2.11.3 Β· 2 versions
, in arch rolling

πŸ’… al_get_current_shader(3) πŸ’…

okay bestie, this one’s from the Library Functions Manual β€” it’s literally the Allegro 5 API page for checking which shader is currently doing its thing. πŸ‘‘

✨ NAME ✨

  • al_get_current_shader β€” Allegro 5 API

🌸 SYNOPSIS 🌸

#include <allegro5/allegro.h>

ALLEGRO_SHADER *al_get_current_shader()

πŸ’– DESCRIPTION πŸ’–

This function returns the shader of the target bitmap. If one isn’t being used, it hands you back NULL. That’s it, that’s the whole vibe. 🫢

πŸŽ€ SINCE πŸŽ€

5.2.9 β€” periodt. πŸ’…

πŸ¦‹ SEE ALSO πŸ¦‹


source: Allegro reference manual; no separate version or date printed on the footer β€” the page itself says SINCE 5.2.9. xoxo, bye bestie πŸ’–βœ¨

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms