AL_CREATE_SAMPLE_INSTANCE(3)
π al_create_sample_instance(3) π
okay so bestie, welcome to the Allegro 5 API page for al_create_sample_instance β it's from the Library Functions Manual and it's literally the glow-up era of your audio game π
β¨ NAME β¨
al_create_sample_instance β Allegro 5 API, the main character of this page π
πΈ SYNOPSIS πΈ
#include <allegro5/allegro_audio.h>
ALLEGRO_SAMPLE_INSTANCE *al_create_sample_instance(ALLEGRO_SAMPLE *sample_data)
π¦ DESCRIPTION π¦
So what this does is: it creates a sample instance, using the sample data you hand it. That's it, that's the vibe β¨
But listen β the instance is not gonna make a single sound on its own. It must be attached to a mixer (or voice) in order to actually produce output. Like, it's giving "amazing potential, zero output until you plug it in" π fr fr, don't skip that part.
And here's the cute part: the argument may be NULL. Yep, fully allowed. Lowkey iconic. You can then set the sample data later with al_set_sample(3) whenever you're ready π
no cap.
π«Ά reminder: create it now, wire up the mixer, and NULL is totally fine as a starting point β just don't expect audio out of it until it's attached.
π SEE ALSO π
al_destroy_sample_instance(3)β because every create deserves its destroy, balance, yin and yang, periodt π
that's the whole page bestie, short and slay π this one's from the Allegro reference manual β go off and make some noise πΈππ¦
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms