al_calculate_spline(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

okay so bestie, welcome to al_calculate_spline(3) from the Library Functions Manual πŸ’– this one is literally about calculating a BΓ©zier spline, and it’s giving geometry-girlie main character energy. Let’s get into it ✨

✨ NAME ✨

al_calculate_spline β€” Allegro 5 API. That’s the whole name, and yes she’s iconic πŸ’…

🌸 SYNOPSIS 🌸

              #include <allegro5/allegro_primitives.h>

              void al_calculate_spline(float* dest, int stride, const float points[8],
                 float thickness, int num_segments)

πŸ’… DESCRIPTION πŸ’…

okay so al_calculate_spline calculates a BΓ©zier spline given 4 control points. No cap, that’s the whole point πŸŽ€

Here’s the tea on the buffer math: if thickness <= 0, then num_segments of points are required in the destination; otherwise twice as many are needed. Yes bestie, double the points β€” write that down πŸ“

The destination buffer should consist of regularly spaced (by distance of stride bytes) doublets of floats, corresponding to x and y coordinates of the vertices. So it’s pairs of floats doing the coordinate thing, spaced by stride bytes πŸ¦‹

πŸŽ€ Parameters πŸŽ€

  • dest β€” the destination buffer, aka where the destination action happens 🫢
  • stride β€” distance (in bytes) between starts of successive pairs of coordinates. Think β€œskip-between-doublets” energy πŸ’…
  • points β€” an array of 4 pairs of coordinates of the 4 control points. Four points, eight floats, all the control-point drama ✨
  • thickness β€” thickness of the spline ribbon πŸ‘‘
  • num_segments β€” the number of points to calculate. This is the segment count, bestie πŸ”₯

πŸ¦‹ SEE ALSO πŸ¦‹

the gang’s all here 🌈


Catch you later bestie πŸ’‹ β€” source/version: Allegro reference manual, page/signature: al_calculate_spline(3), and the date isn’t shown in the original footer, so we’re not inventing one 🫢

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms