al_assert(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– al_assert β€” the Allegro manual, but make it make sense πŸ’–

okay bestie, so we're in the Allegro game programming library, and this little function is the one that goes "hey!! something's wrong!!" and points at exactly where. welcome to al_assert(3) πŸ¦‹


✨ NAME ✨

al_assert β€” asserts at the specified file and line number. it's part of the Allegro game programming library, and it's giving very specific error reporting πŸ’…


🌸 SYNOPSIS 🌸

#include <allegro.h>

void al_assert(const char *file, int line);

like, that's the whole vibe. two params, no drama.


πŸŽ€ DESCRIPTION πŸŽ€

okay so what does it actually do. al_assert raises an assert for an error at the file and line number you hand it. slay, but with a paper trail πŸ“

the file parameter is always given in ASCII format β€” no weird encodings, keep it plain, bestie.

now here's where it gets juicy, because the behaviour depends on what's around it:

  • By default, it calls the system driver's assert handler. that's the plan. that's the moment.
  • If there is no handler? 😭 the error gets sent to stderr and the program aborts. like, full stop, we're done here.
  • BUT. if the environment variable ALLEGRO_ASSERT is set, this function writes a message into the file specified by that environment variable, and program execution continues. no aborting, we carry on, main character energy ✨

and if none of these behaviours is what you want? totally valid. you can override them all with a custom assert handler and do your own thing. your code, your rules πŸ‘‘

lowkey important: you will usually want to use the ASSERT() macro instead of calling this function directly. iykyk 🫢

πŸ¦‹ SEE ALSO πŸ¦‹


and that's the whole page, bestie β€” no notes, ate it up πŸ’… this was Allegro version 4.4.3 pulling up with al_assert(3), so go forth and assert responsibly, mwah πŸŽ€πŸ’–βœ¨

πŸ“¦ where this page comes from