XCreateRegion(3)

okay bestie, welcome to the XCreateRegion(3) page πŸ’… this one lives in XLIB FUNCTIONS, and we're about to get regions handled β€” no cap.

πŸŽ€ NAME πŸŽ€

Meet the trio: XCreateRegion, XSetRegion, and XDestroyRegion β€” their whole job is create or destroy regions. That's it, that's the vibe. πŸ¦‹

✨ SYNTAX ✨

Here are the exact signatures, bestie β€” keep them character for character:

Region XCreateRegion(void);

int XSetRegion(Display *display, GC gc, Region r);

int XDestroyRegion(Region r);

No vibes-based typo fixes, okay? πŸ™ˆ

🫢 ARGUMENTS 🫢

  • display β€” specifies the connection to the X server. This is your link to the X server, bestie. πŸ’–
  • gc β€” specifies the GC. Yes, that's the whole note; the GC is the main character here. πŸ‘‘
  • r β€” specifies the region. The region in question, periodt. πŸŽ€

🌸 DESCRIPTION 🌸

Okay so XCreateRegion creates a new empty region. Fresh out the box, empty, iconic. ✨

XSetRegion sets the clip-mask in the GC to the specified region. The region is specified relative to the drawable's origin. The resulting GC clip origin is implementation-dependent β€” so don't go assuming some specific value, bestie. 🫢 Once it is set in the GC, the region can be destroyed. Slay, that's the lifecycle.

XDestroyRegion deallocates the storage associated with a specified region. Basically it cleans up after the region so you're not just leaving storage hanging like confetti. πŸ’€

πŸ”₯ SEE ALSO πŸ”₯

Go read those if you're in your region era, iykyk. 🌈


That's the tea β˜• β€” the footer wraps it up with X Version 11, libX11 1.8.14, and this very XCreateRegion(3) page. bye bestie, go make some regions and stay hydrated πŸ’œπŸ§š

πŸ“¦ where this page comes from