Trf_DeleteCtrlBlock(3)

πŸ’… Trf_DeleteCtrlBlock β€” the manual page, but make it make sense

okay bestie, so this is a page from the Library Functions Manual, and it's all about Trf_DeleteCtrlBlock(3) β€” yes, the whole vibe is cleanup era. Let's get into it 🧹✨


✨ NAME ✨

Trf_DeleteCtrlBlock β€” it's the interface to the procedure that destroys encoder/decoder control structures. like, the goodbye-girlie procedure. the "we're clearing the table" moment. 🫢


🌸 SYNOPSIS 🌸

#include <transform.h>

void Trf_DeleteCtrlBlock
(
     Trf_ControlBlock ctrlBlock,
     ClientData clientData
);

look at her. so simple. so powerful. no return value, she just does the thing. πŸ’…


πŸŽ€ PARAMETERS πŸŽ€

  • Trf_ControlBlock ctrlBlock β€” the control structure you're about to send to the shadow realm πŸ’€. this is the one getting destroyed, no cap.
  • ClientData clientData β€” arbitrary information, exactly as defined in Trf_TypeDefinition.clientData. it's giving "whatever extra stuff you wanted to bring along" energy πŸŽ’

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so here's the tea, bestie β˜• β€” it is the responsibility of the procedure to clear and release all memory associated with the specified control structure. all of it. every last byte. no crumbs left behind πŸ“

and important detail: that control structure must have been created by the appropriate procedure of type 'Trf_CreateCtrlBlock'. like, you can't just hand her any random struct and expect a clean exit β€” she's the counterpart to Trf_CreateCtrlBlock, they're a matched set, it's giving soulmate coding πŸ’–

🌈 reminder: the memory-clearing is on you, the procedure author. this page is telling you what your procedure is supposed to do, not doing it for you. main character responsibility energy, fr fr.

πŸ‘‘ SEE ALSO πŸ‘‘

the whole friend group, assembled 🫢:


and that's the page, babe 🌈 this lil gem came out of c2man transform.h on 27 August 2002 β€” yes, she's an elder icon and she still ate πŸ‘‘πŸ’œ mwah, go free that memory πŸ’…βœ¨