TTF_UpdateText(3)

✨ TTF_UpdateText(3) ✨

okay so bestie, welcome to the SDL_ttf3 function pages, you're in the SDL_ttf3 FUNCTIONS section and we are about to talk about TTF_UpdateText. it's giving glow-up for your text object's layout πŸ’…


🌸 NAME 🌸

TTF_UpdateText β€” update the layout of a text object. yes. that's the whole job. and she does it flawlessly πŸ’–


πŸŽ€ HEADER FILE πŸŽ€

it lives in SDL3_ttf/SDL_ttf.h, defined there, no cap 🫢


πŸ¦‹ SYNOPSIS πŸ¦‹

#include "SDL3_ttf/SDL_ttf.h"

bool TTF_UpdateText(TTF_Text *text);

πŸ’œ DESCRIPTION πŸ’œ

so here's the tea: this whole layout update thing is automatically done when the layout is requested or when the text gets rendered. like, the library handles it for you, she's a self-sufficient queen πŸ‘‘

but β€” and this is the part that matters β€” you can call this function yourself if you need more control over the timing of when the layout and the text engine representation get updated. it's giving "i'll decide when, thanks" energy. control freak behavior, but make it valid ✨


🌈 FUNCTION PARAMETERS 🌈

  • text β€” the TTF_Text to update. that's your girl right there, hand her over πŸ’–

⭐ RETURN VALUE ⭐

returns true on success or false on failure. and if it fails? bestie, call SDL_GetError() for more info β€” she will tell you exactly what went wrong, no gatekeeping πŸ’€


🧚 THREAD SAFETY 🧚

okay this one is important so listen up: this function should be called on the thread that created the text. same thread. the one that made her. don't be passing her around to other threads, she's not about that life 😭

πŸ‘‘ AVAILABILITY πŸ‘‘

this function has been available since SDL_ttf 3.0.0. iconic from the start, fr fr 🌟


and that's the whole page, you ate that πŸ“ this was TTF_UpdateText(3) from the SDL_ttf manual, sourced from SDL_ttf 3.2.2. go forth and update your text layouts at exactly the moment you choose πŸ’…βœ¨πŸ¦‹

πŸ“¦ where this page comes from