TTF_SetTextEngine(3)

πŸ’– TTF_SetTextEngine(3) πŸ’–

okay bestie, welcome to the SDL_ttf3 functions corner of the group chat β€” today's main character is TTF_SetTextEngine, and she's here to swap out the text engine your text object is using. no cap. πŸŽ€


✨ NAME ✨

TTF_SetTextEngine β€” set the text engine used by a text object. literally that's the whole job description, slay. πŸ’…


πŸ“ HEADER FILE πŸ“

Defined in SDL3_ttf/SDL_ttf.h β€” go get her, she's right there in the header. πŸ¦‹


🌸 SYNOPSIS 🌸

#include "SDL3_ttf/SDL_ttf.h"

bool TTF_SetTextEngine(TTF_Text *text, TTF_TextEngine *engine);

πŸ’« DESCRIPTION πŸ’«

Bestie, listen: this function may cause the internal text representation to be rebuilt. so like, it's not just a little cosmetic swap β€” the internals might get reworked. lowkey important to know. 😭


🫢 FUNCTION PARAMETERS 🫢

  • text β€” the TTF_Text to modify. the one getting a glow-up. ✨
  • engine β€” the text engine to use for drawing. the new vibe provider. 🎨

πŸ”₯ RETURN VALUE πŸ”₯

Returns true on success or false on failure β€” and if it's giving failure, call SDL_GetError() for more information. she will tell you what went wrong, fr fr. πŸ’€


🧡 THREAD SAFETY 🧡

This function should be called on the thread that created the text. periodt. don't be out here calling it from some random thread, that's not the move. πŸ‘‘


🌈 AVAILABILITY 🌈

This function is available since SDL_ttf 3.0.0. vintage-ish but iconic. ⭐


πŸ‘€ SEE ALSO πŸ‘€


and that's the whole page, bestie!! go forth and set those text engines, you absolute legend. πŸ’œ

mwah πŸ’‹ β€” brought to you by SDL_ttf 3.2.2, from the SDL_ttf crew, wrapping up TTF_SetTextEngine(3). iykyk. πŸŽ€βœ¨

πŸ“¦ where this page comes from