TTF_RenderGlyph_Blended(3)
π TTF_RenderGlyph_Blended β the SDL_ttf3 glow-up page
okay bestie, welcome to SDL_ttf3 FUNCTIONS, the corner of the manual where we make ONE little glyph look absolutely stunning. β¨
πΈ NAME πΈ
TTF_RenderGlyph_Blended β render a single UNICODE codepoint at high quality to a new ARGB surface. no cap, that's the whole job and she does it beautifully.
π HEADER FILE π
She lives in SDL3_ttf/SDL_ttf.h. defined there, born there, iconic there. π
β¨ SYNOPSIS β¨
#include "SDL3_ttf/SDL_ttf.h"
SDL_Surface * TTF_RenderGlyph_Blended(TTF_Font *font, Uint32 ch, SDL_Color fg);
π¦ DESCRIPTION π¦
so here's the vibe: this function allocates a brand new 32-bit, ARGB surface, and it uses alpha blending to dither the font with the color you gave it. she's giving soft edges, she's giving smooth, she's giving quality. π
It returns that new surface, or NULL if there was an error. (if you get NULL, that's your sign something went wrong, not a personality flaw. π)
Now, the way the glyph sits on the surface: it's rendered with no padding or centering in the X direction, and aligned normally in the Y direction. so don't come in expecting her to be centered horizontally, she is NOT doing that, that's not her job. π
You can also render at other quality levels, if blended isn't the mood today:
TTF_RenderGlyph_SolidTTF_RenderGlyph_ShadedTTF_RenderGlyph_LCD
pick your queen. π
π FUNCTION PARAMETERS π
fontβ the font you're rendering with. your main character.chβ the codepoint to render. one (1) glyph, that's it.fgβ the foreground color for the text. the fit, the lewk. π
β RETURN VALUE β
Returns a new 32-bit, ARGB surface, or NULL if there was an error. that's the whole tea. π
π₯ THREAD SAFETY π₯
This function should be called on the thread that created the font. don't be out here crossing threads, it's not that kind of party. π«Ά
π AVAILABILITY π
This function is available since SDL_ttf 3.0.0. she's been here. she's established. she's a legend. π
π SEE ALSO π
β’(3),TTF_RenderGlyph_LCD(3),β’(3),TTF_RenderGlyph_Shaded(3),β’(3),TTF_RenderGlyph_Solid(3)
iykyk. π
and that's the page, bestie!! this whole thing comes to you from SDL_ttf 3.2.2, filed under the manual SDL_ttf, titled TTF_RenderGlyph_Blended(3). go render something gorgeous. mwah. πβ¨ππ¦πΈπ
π«Ά
π¦ where this page comes from
- debian trixie: libsdl3-ttf-doc 3.2.2+ds-1 Β· Zlib
- fedora 43: SDL3_ttf-devel 3.2.2-2.fc43 Β· Zlib AND MIT
- fedora 43: SDL3_ttf-devel 3.2.2-2.fc43 Β· Zlib AND MIT
- fedora 44: SDL3_ttf-devel 3.2.2-4.fc44 Β· Zlib AND MIT
- fedora 44: SDL3_ttf-devel 3.2.2-4.fc44 Β· Zlib AND MIT
- ubuntu questing: libsdl3-ttf-doc 3.2.2+ds-1
- ubuntu resolute: libsdl3-ttf-doc 3.2.2+ds-1build1 Β· Zlib
- ubuntu stonking: libsdl3-ttf-doc 3.2.2+ds-2 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms