SDL_hid_get_product_string(3)

πŸ’– SDL_hid_get_product_string πŸ’–

okay bestie, welcome to the SDL_hid_get_product_string(3) page from the SDL3 functions lineup ✨ this one lives in the SDL3 FUNCTIONS section and it's literally about pulling the product string off a HID device. so cute, so useful, let's get into it πŸŽ€


✨ NAME ✨

SDL_hid_get_product_string β€” get the product string from a HID device. that's it, that's the whole vibe πŸ¦‹


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_hidapi.h>

int SDL_hid_get_product_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen);

look at her. three params, one int, zero drama πŸ’…


🫢 FUNCTION PARAMETERS 🫢

  • dev β€” the device handle you got back from SDL_hid_open(). like, the one you already have. don't be out here making up new ones πŸ™ˆ
  • string β€” a wide string buffer where the data goes. it's your lil container, you gotta bring it yourself πŸŽ€
  • maxlen β€” how long that buffer is, counted in multiples of wchar_t. so like, not bytes bestie, wchar_t units. important distinction, iykyk ⭐

πŸ”₯ RETURN VALUE πŸ”₯

returns 0 on success, or a negative error code on failure. and if it fails? you go call SDL_GetError() for more info, periodt πŸ’€


πŸ’œ AVAILABILITY πŸ’œ

this function has been available since SDL 3.2.0. she's not ancient, she's just established πŸ‘‘


okay so that's the whole page, no cap 🌈 if you were looking for a SEE ALSO section... girl, there isn't one, this page is a solo act and she's thriving πŸ’…

this little beauty comes to you from Simple Directmedia Layer, running on SDL 3.4.18 β€” mwah, kisses, go read your product strings responsibly πŸ“πŸ§š

πŸ“¦ where this page comes from