SDL_enabled_assert(3)

πŸ’… SDL_enabled_assert β€” the macro that shows up when an assertion is ON

okay bestie, quick vibe check: this is SDL_enabled_assert, a function from the SDL3 FUNCTIONS cinematic universe 🌈. Sit down, grab a strawberry πŸ“, and let's get into it.


✨ NAME ✨

SDL_enabled_assert β€” the macro used when an assertion is enabled.


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <SDL3/SDL_assert.h>

#define SDL_enabled_assert(condition) \
    do { \
        while ( !(condition) ) { \
            static struct SDL_AssertData sdl_assert_data = { false, 0, #condition, NULL, 0, NULL, NULL }; \
            const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_ASSERT_FILE, SDL_LINE); \
            if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
                continue; /* go again. */ \
            } else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \
                SDL_AssertBreakpoint(); \
            } \
            break; /* not retrying. */ \
        } \
    } while (SDL_NULL_WHILE_LOOP_CONDITION)

πŸ’– DESCRIPTION πŸ’–

so like β€” this isn't for direct use by apps πŸ™ˆ, it's literally just the code that gets inserted when an SDL_assert is enabled. Not your business to call, but VERY much your business to understand, iykyk.

the do {} while(0) is there to avoid dangling else problems, and honestly? iconic behavior. it's giving:

if (x) SDL_assert(y); else blah();

...without the do/while, that else could attach itself to this macro's if 😭 and that would be a whole mess. no thanks!

the philosophy here is: handle just the minimum we need in a macro β€” the loop, the static vars, and break points. all the heavy lifting is handled in SDL_ReportAssertion(). macro stays lightweight, the real one does the work. main character energy fr fr πŸ‘‘


πŸŽ€ MACRO PARAMETERS πŸŽ€

  • condition β€” the condition to assert. that's it. that's the whole parameter. slay.

⭐ AVAILABILITY ⭐

this macro is available since SDL 3.2.0. no cap.


πŸ’€ reminder bestie: this is internal-ish machinery. the docs say it isn't for direct use by apps, so don't go calling it in your own code and then act surprised. πŸ’…

and that's the whole page, periodt 🫢

sign-off time: brought to you by Simple Directmedia Layer 🌸, SDL 3.4.18, and this very page, SDL_enabled_assert(3). mwah πŸ’–

πŸ“¦ where this page comes from