SDL_WriteU32BE(3)

✨ SDL_WriteU32BE ✨

okay bestie, welcome to the SDL_WriteU32BE(3) page, part of the SDL3 FUNCTIONS fam πŸ’– this one is literally all about writing 32 bits in native format into an SDL_IOStream, but as big-endian data. yes queen, it's giving endianness realness πŸ¦‹


🌸 NAME 🌸

SDL_WriteU32BE β€” use this function to write 32 bits in native format to an SDL_IOStream as big-endian data. periodt πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

#include <SDL3/SDL_iostream.h>

bool SDL_WriteU32BE(SDL_IOStream *dst, Uint32 value);

πŸ’œ DESCRIPTION πŸ’œ

so here's the tea β˜• SDL byteswaps the data only if necessary, which means your application always specifies native format, and the data that actually gets written will be in big-endian format. no cap, that's the whole vibe ✨


πŸ“ FUNCTION PARAMETERS πŸ“

  • dst β€” the stream to which data will be written. your lil destination bestie 🫢
  • value β€” the data to be written, in native format.

πŸ”₯ RETURN VALUE πŸ”₯

Returns true on successful write or false on failure; call SDL_GetError() for more information. so if it's acting up, SDL_GetError() is right there to spill the details 😭


🌈 THREAD SAFETY 🌈

Do not use the same SDL_IOStream from two threads at once.

fr fr, do not do it. that's chaos energy and we don't stan πŸ’€

⭐ AVAILABILITY ⭐

This function is available since SDL 3.2.0. so if you're on something older, it's simply not gonna show up for you πŸ™ˆ


and that's the whole page, bestie πŸ’– this came to you from Simple Directmedia Layer, version SDL 3.4.18 β€” go forth and write those big-endian 32 bits, you absolute icon πŸ‘‘πŸ’…

πŸ“¦ where this page comes from