SDL_WarpMouse(3)
π SDL_WarpMouse β from the SDL API Reference (section 3, bestie) π
okay so picture this: you're deep in your SDL era, and you need the mouse cursor to just be somewhere else. Not glide there. Not vibe there. Be there. That's literally this function. No cap. π¦
β¨ NAME β¨
SDL_WarpMouse β set the position of the mouse cursor. that's it. that's the whole job. she teleports, she doesn't walk. π
πΈ SYNOPSIS πΈ
#include "SDL.h"
void SDL_WarpMouse(Uint16 x, Uint16 y);
like. two numbers. that's all she needs from you. π
π DESCRIPTION π
SDL_WarpMouse</purl> sets the position of the mouse cursor. and because nothing in SDL happens quietly, bestie, it generates a mouse motion event when it does. so if you've got an event loop watching for mouse movement, she will notice. main character energy fr fr. π₯
so like, don't be surprised when your motion handler fires after you warp. that's not a bug, that's just her being her. β¨
π«Ά SEE ALSO π«Ά
- SDL_MouseMotionEvent β the event she's gonna spawn. go read up on it, iykyk. π
and that's the whole page, bestie!! mwah π
this little gem comes to you from SDL (yes, the SDL API Reference), dated Tue 11 Sep 2001, 23:01 β vintage, iconic, still slaying. πβ
bye pookie, go warp responsibly πβ¨π
π¦ where this page comes from
- debian bookworm: libsdl1.2-dev 1.2.15+dfsg2-8 Β· LGPL-2.1-or-later
- nixos 26.05: SDL_sixel 0-unstable-2016-02-06
- nixpkgs unstable: SDL_sixel 0-unstable-2016-02-06
- ubuntu jammy: libsdl1.2-dev 1.2.15+dfsg2-6 Β· LGPL-2.1-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms