SDL_SetTimer(3)
β¨ SDL_SetTimer β¨
okay so bestie, this is the SDL API Reference page for SDL_SetTimer and it's giving "set a callback to run after the specified number of milliseconds has elapsed" π°οΈπ that's literally the whole vibe, and we're gonna walk through it together, no cap.
πΈ NAME πΈ
SDL_SetTimer β set a callback to run after the specified number of milliseconds has elapsed. π¦
π SYNOPSIS π
#include "SDL.h"
int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
π CALLBACK π
/* Function prototype for the timer callback function */ typedef Uint32
(*SDL_TimerCallback)(Uint32 interval);
π DESCRIPTION π
So here's the tea, bestie: you set a callback to run after the specified number of milliseconds has elapsed. The callback function is passed the current timer interval and returns the next timer interval. If the returned value is the same as the one passed in, the periodic alarm continues, otherwise a new alarm is scheduled. that's the whole rhythm, it's giving metronome energy β±οΈβ¨
To cancel a currently running timer, just call:
SDL_SetTimer(0, NULL);
and boom, she's gone π¨
The timer callback function may run in a different thread than your main constant, and so shouldn't call any functions from within itself. (yes, the page literally says "main constant" β we don't make the rules π) this is the part where you do NOT get cute, okay? no sneaky function calls in there fr fr π
The maximum resolution of this timer is 10 ms, which means that if you request a 16 ms timer, your callback will run approximately 20 ms later on an unloaded system. lowkey wild, highkey important.
If you wanted to set a flag signaling a frame update at 30 frames per second (every 33 ms), you might set a timer for 30 ms (see example below π). the math is mathing, trust π―
If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init(). don't forget it or she simply will not run, periodt π«
Note: This function is kept for compatibility but has been superseded by the new timer functionsSDL_AddTimerandSDL_RemoveTimerwhich support multiple timers. so likeβ¦ she still works, she's just a legacy icon ππ
π EXAMPLES π
SDL_SetTimer((33/10)*10, my_callback);
look at her. iconic. slay π
π SEE ALSO π
SDL_AddTimer
and that's the whole page bestie, you ate that π«Ά from the SDL crew, this lil slice of the docs is dated Tue 11 Sep 2001, 23:01 β ancient, but still serving. mwah πβ
π¦ where this page comes from
- debian bookworm: libsdl1.2-dev 1.2.15+dfsg2-8 Β· LGPL-2.1-or-later
- nixos 26.05: SDL_sixel 0-unstable-2016-02-06
- nixpkgs unstable: SDL_sixel 0-unstable-2016-02-06
- ubuntu jammy: libsdl1.2-dev 1.2.15+dfsg2-6 Β· LGPL-2.1-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms