SDL_SetGamepadPlayerIndex(3)
π SDL_SetGamepadPlayerIndex π
okay so bestie, this is a page from the SDL3 FUNCTIONS manual β yes, that SDL3, the one you're already obsessed with β and today we're talking about telling a gamepad which player it belongs to. slay. β¨
πΈ NAME πΈ
SDL_SetGamepadPlayerIndex β set the player index of an opened gamepad. that's it, that's the vibe. π
π SYNOPSIS π
#include <SDL3/SDL_gamepad.h>
bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);
π¦ FUNCTION PARAMETERS π¦
gamepadβ the gamepad object you're adjusting. the one getting its whole identity assigned, main character energy fr fr πplayer_indexβ the player index you wanna assign to this gamepad. or pass-1to clear the player index and turn off the player LEDs. yes,-1is the "no thoughts, head empty, LEDs off" option. π
β RETURN VALUE β
Returns true on success or false on failure β and if it fails, call SDL_GetError() for more information. like always, bestie, the error function has the tea. π
π THREAD SAFETY π
It is safe to call this function from any thread. no cap. any thread. go wild. π§
π AVAILABILITY π
This function is available since SDL 3.2.0. so if you're on something older... we don't know her. π
β¨ SEE ALSO β¨
SDL_GetGamepadPlayerIndex(3)β the read-only sibling, the one who just wants to know things π«Ά
lowkey reminder: -1 isn't a player, it's a vibe reset. LEDs off, index cleared, gamepad in its quiet era. π
Simple Directmedia Layer, SDL 3.4.18 β mwah, that's the whole page, thanks for coming to my TED talk, ily, bye bestie! ππβ¨
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms