SDL_SetGPUViewport(3)
π SDL_SetGPUViewport(3) β the SDL3 FUNCTIONS girlies' cut β¨
okay bestie, so this is SDL_SetGPUViewport, living in the SDL3 FUNCTIONS manual, and it's literally the glow-up button for your render pass. sit down, hydrate, let's get into it π«Ά
πΈ NAME πΈ
SDL_SetGPUViewport β sets the current viewport state on a command buffer. that's it. that's the whole job. she's a one-trick pony and she EATS every time π
β¨ SYNOPSIS β¨
#include <SDL3/SDL_gpu.h>
void SDL_SetGPUViewport(
SDL_GPURenderPass *render_pass,
const SDL_GPUViewport *viewport);
no return value, no drama, she just does the thing π
π FUNCTION PARAMETERS π
render_passβ a render pass handle. yeah, the whole render pass. that's the thing she's gonna touch.viewportβ the viewport to set. the one you want. the one and only. hand it over π«΄
π¦ AVAILABILITY π¦
this one's been around since SDL 3.2.0 β so if you're on anything older, no viewport for you, sorry babe π
lowkey important: the viewport is being set on a command buffer, so it's state, not vibes. set it before you draw. iykyk.
Simple Directmedia Layer Β· SDL 3.4.18 Β· SDL_SetGPUViewport(3) β and that's the whole page, bestie, tysm for reading, mwah, go set some viewports πβ¨ππ¦πΈπ
π«Άπ
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms