SDL_RemoveHintCallback(3)

okay so bestie, welcome to the SDL3 FUNCTIONS manual page for SDL_RemoveHintCallback(3) πŸ’… this one's lowkey simple but highkey useful, fr fr.


✨ NAME ✨

SDL_RemoveHintCallback β€” removes a function that was watching a particular hint πŸ‘€


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_hints.h>

void SDL_RemoveHintCallback(const char *name,
                            SDL_HintCallback callback,
                            void *userdata);

πŸ’– FUNCTION PARAMETERS πŸ’–

  • name β€” the hint being watched, bestie. that specific one right there πŸ‘€
  • callback β€” an SDL_HintCallback function that will be called when the hint value changes. yep, the whole reason we're here πŸ’…
  • userdata β€” a pointer being passed to the callback function. it just gets handed over, no questions asked 🫢

🧡 THREAD SAFETY 🧡

it is safe to call this function from any thread. no cap, go off πŸ‘‘


πŸ¦‹ AVAILABILITY πŸ¦‹

this function is available since SDL 3.2.0 ✨ so if you're on that version or later, you're good to go, bestie.


πŸ”₯ SEE ALSO πŸ”₯

  • SDL_AddHintCallback(3) β€” if you wanna add a callback instead of removing one, that's the one, iykyk πŸ’–

kisses and good vibes only, this page was served to you by Simple Directmedia Layer, version SDL 3.4.18 πŸŒˆπŸ«ΆπŸ’– periodt.

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