SDL_PRILLu(3)

πŸ’… SDL_PRILLu(3) β€” SDL3 FUNCTIONS πŸ’…

okay so bestie, this is the manual page for SDL_PRILLu(3), filed under SDL3 FUNCTIONS, and it's literally a tiny macro with main character energy. No cap. πŸŽ€


✨ NAME ✨

SDL_PRILLu β€” A printf-formatting string for a unsigned long long value.

That's the whole name, periodt. πŸ’–


✨ SYNOPSIS ✨

You bring it into the group chat like this:

#include <SDL3/SDL_stdinc.h>

#define SDL_PRILLu SDL_PRILL_PREFIX "u"

Copy that exactly, bestie. Character for character. Don't be out here renaming things. πŸ™ˆ


🌸 DESCRIPTION 🌸

Use it like this:

SDL_Log("There are %" SDL_PRILLu " bottles of beer on the wall.", bottles);

So yeah, it's a printf-formatting string for a unsigned long long value, and the example is serving bottles-of-beer-on-the-wall realness. πŸ“βœ¨


πŸ¦‹ AVAILABILITY πŸ¦‹

This macro is available since SDL 3.2.0. That's the availability tea, fr fr. ⭐


mwah πŸ’‹ the footer is giving Simple Directmedia Layer, SDL 3.4.18, and SDL_PRILLu(3) β€” no date listed, just source and version, but the vibe is timeless. Slay. 🫢✨

πŸ“¦ where this page comes from