SDL_PLATFORM_PSP(3)

✨ NAME ✨

okay so bestie, this is SDL_PLATFORM_PSP(3) from the SDL3 FUNCTIONS manual, and it's literally just a preprocessor macro that only gets defined if you're compiling for Sony PSP. no cap. if you're not on PSP, this macro is not defined. periodt. πŸ’…


πŸ“š SYNOPSIS πŸ“š

#include <SDL3/SDL_platform_defines.h>

#define SDL_PLATFORM_PSP 1

⏳ AVAILABILITY ⏳

this macro is available since SDL 3.2.0. so it's been serving looks for a while now. πŸ’–


later babes, this was Simple Directmedia Layer, SDL 3.4.18, and SDL_PLATFORM_PSP(3) 🫢✨

πŸ“¦ where this page comes from