SDL_PLATFORM_OPENBSD(3)

πŸ’– SDL_PLATFORM_OPENBSD πŸ’–

okay bestie, gather round, because this one is tiny but it's important. This is SDL_PLATFORM_OPENBSD β€” a preprocessor macro that only shows up when you're compiling for OpenBSD. That's it. That's the whole vibe. She's a little flag that says "hey, we're on OpenBSD rn" and she only exists when that's true. no cap. πŸ¦‹

She lives in the SDL3 functions family, so if you're poking around SDL's platform detection stuff, you're in the right place. iykyk.


✨ SYNOPSIS ✨

#include <SDL3/SDL_platform_defines.h>

#define SDL_PLATFORM_OPENBSD 1

so yeah, you just pull in the header and the macro is sitting there defined as 1 when you're on OpenBSD. if you're not on OpenBSD? she's simply not there. main character only appears on her own stage, periodt. πŸ’…


🌸 AVAILABILITY 🌸

  • This macro has been available since SDL 3.2.0. so if you're on anything older than that, bestie, you're not getting her. upgrade time fr fr. ⭐

πŸ’€ heads up: this is a preprocessor macro, so it's a compile-time thing, not a runtime thing. don't go trying to check it at runtime and wondering why the vibe check failed. πŸ™ˆ

and that's the whole page, bestie β€” short, sweet, iconic. this one came to you from Simple Directmedia Layer, version SDL 3.4.18, and it's filed under SDL_PLATFORM_OPENBSD(3) in the SDL3 functions crew. mwah. πŸŽ€πŸ’–πŸ«Ά

πŸ“¦ where this page comes from