SDL_PLATFORM_IOS(3)

✨ NAME ✨

okay so this is the SDL_PLATFORM_IOS(3) page from the SDL3 FUNCTIONS manual, and the name is literally SDL_PLATFORM_IOS β€” a preprocessor macro that is only defined if you're compiling for iOS or visionOS. no cap, that's the whole entire vibe. πŸ’–


πŸ› οΈ SYNOPSIS πŸ› οΈ

#include <SDL3/SDL_platform_defines.h>

#define SDL_PLATFORM_IOS 1

πŸ“… AVAILABILITY πŸ“…

This macro is available since SDL 3.2.0, bestie. it's not new-new, but it's still iconic. ✨


πŸ‘€ SEE ALSO πŸ‘€


signing off from Simple Directmedia Layer, version SDL 3.4.18, on the SDL_PLATFORM_IOS(3) manual page. the footer didn't leave a date, so we're just gonna call it timeless πŸ’…πŸ’‹

πŸ“¦ where this page comes from