SDL_LASX_INTRINSICS(3)

πŸ’– NAME πŸ’–

okay so bestie, this is SDL_LASX_INTRINSICS(3) from the SDL3 FUNCTIONS manual. It's the macro that's defined if (and only if) the compiler supports Loongarch LSX intrinsics. No extra, no less β€” fr fr, exact-match energy. ✨

✨ SYNOPSIS ✨

Here's the whole summoning ritual:

#include <SDL3/SDL_intrin.h>

#define SDL_LASX_INTRINSICS 1

Slay. That's literally it. πŸ’…

🌸 DESCRIPTION 🌸

If this macro is defined, SDL will have already included <lasxintrin.h>. So SDL is doing the include for you before you even have to think about it. Main character behavior, honestly. 🫢

πŸ¦‹ AVAILABILITY πŸ¦‹

This macro is available since SDL 3.2.0. So if you're kicking it with a newer SDL, you're chilling. 🧚

πŸ”₯ SEE ALSO πŸ”₯

  • SDL_LASX_INTRINSICS(3) β€” yes, bestie, it's linking to itself. Self-reference, self-love, self-care. Iconic. iykyk πŸ’…

later bestie πŸ’– β€” this page is from Simple Directmedia Layer, version SDL 3.4.18, and the footer tag is SDL_LASX_INTRINSICS(3). There's no separate date printed in the footer, so we're not making one up. Stay slay, and may your compiler vibes be immaculate. πŸŒˆπŸ‘‘

πŸ“¦ where this page comes from