SDL_HINT_VIDEO_X11_XRANDR(3)

✨ SDL_HINT_VIDEO_X11_XRANDR ✨

okay so bestie, welcome to the SDL3 FUNCTIONS page for SDL_HINT_VIDEO_X11_XRANDR πŸŽ€ manual name folded in near the top, header line not copy-pasted, we're cute like that, periodt.


🌸 NAME 🌸

SDL_HINT_VIDEO_X11_XRANDR β€” A variable controlling whether the X11 XRandR extension should be used. vibe check: XRandR on or off? it's giving exactly that energy, fr fr, and honestly? iconic. πŸ¦‹


πŸ’… SYNOPSIS πŸ’…

#include <SDL3/SDL_hints.h>

#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"

not me showing the exact incantation so you can copy it character for character πŸ’– lowkey obsessed with a clean synopsis.


πŸ“ DESCRIPTION πŸ“

bestie, The variable can be set to the following values: β€” no cap

  • "0" β€” Disable XRandR. πŸ™ˆ
  • "1" β€” Enable XRandR. (default) ✨
This hint should be set before SDL is initialized. like, before the main character era begins, okay? β°πŸ’…

🌈 AVAILABILITY 🌈

the way that This hint is available since SDL 3.2.0? slay, highkey iconic, it's been serving looks for a minute πŸ’–.


mwah πŸ’‹ β€” brought to you by Simple Directmedia Layer, version SDL 3.4.18, and the SDL_HINT_VIDEO_X11_XRANDR(3) page. the footer didn't list a date, so date? not me finding no date πŸ’€ but the vibe is timeless, iykyk. ngl, this page ate and left no crumbs, bye bestie 🫢

πŸ“¦ where this page comes from