SDL_HINT_VIDEO_X11_VISUALID(3)

πŸ’… SDL_HINT_VIDEO_X11_VISUALID πŸ’…

okay bestie, so this is a page from the SDL3 FUNCTIONS manual, and it's all about one lil' hint called SDL_HINT_VIDEO_X11_VISUALID. no cap, it's short but it's important. let's get into it ✨


🌸 NAME 🌸

SDL_HINT_VIDEO_X11_VISUALID β€” a variable that forces the visual ID used for X11 display modes. it's giving "I know exactly which visual I want and I'm not settling" energy πŸ‘‘


✨ SYNOPSIS ✨

#include <SDL3/SDL_hints.h>

#define SDL_HINT_VIDEO_X11_VISUALID "SDL_VIDEO_X11_VISUALID"

literally just include the header, and the macro is right there. iconic πŸ’–


πŸ¦‹ DESCRIPTION πŸ¦‹

This hint should be set before initializing the video subsystem. that's the whole vibe β€” set it early or it won't do the thing, periodt.


🌈 AVAILABILITY 🌈

This hint is available since SDL 3.2.0. so if you're on anything older, bestie, it's not gonna be there 😭


and that's the whole page fr fr. slay πŸ’…

shoutout to Simple Directmedia Layer for making this, this page is from SDL 3.4.18, and it's the SDL_HINT_VIDEO_X11_VISUALID(3) page. mwah πŸ’– go forth and set your visual IDs, bestie 🫢✨
πŸ“¦ where this page comes from