SDL_HINT_JOYSTICK_WGI(3)
โจ SDL_HINT_JOYSTICK_WGI โจ
okay bestie, welcome to the SDL_HINT_JOYSTICK_WGI page, straight out of the SDL3 FUNCTIONS corner of the manual ๐ this is the one that decides whether Windows.Gaming.Input gets to handle your controllers, and honestly? it's giving "one tiny string, huge consequences" ๐
๐ธ NAME ๐ธ
SDL_HINT_JOYSTICK_WGI โ a variable controlling whether Windows.Gaming.Input should be used for controller handling ๐ฎ
๐ SYNOPSIS ๐
#include <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"
like, that's the whole vibe. include the header, and the hint name macro is right there waiting for you ๐ซถ
๐ฆ DESCRIPTION ๐ฆ
so here's the tea โ โ this variable can be set to the following values:
"0"โ WGI is not used. (this is the default, no cap)"1"โ WGI is used. periodt.
โ ๏ธ bestie pls โ this hint should be set before SDL is initialized. like, set it early or don't set it at all, ok? ๐
๐ซ AVAILABILITY ๐ซ
this hint is available since SDL 3.2.0 โจ so if you're on anything older, it's simply not gonna show up for you ๐ญ
Simple Directmedia Layer ๐ซถ SDL 3.4.18 ๐ and yeah, that's the whole SDL_HINT_JOYSTICK_WGI(3) moment โ go forth and configure your controllers, you absolute icon ๐๐
๐ฆ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 ยท Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms