SDL_HINT_JOYSTICK_DEVICE(3)

πŸ’– SDL_HINT_JOYSTICK_DEVICE πŸ’–

okay bestie, welcome to the SDL3 FUNCTIONS corner of the man pages, where we're about to get lowkey obsessed with one very specific hint πŸŽ€


✨ NAME ✨

SDL_HINT_JOYSTICK_DEVICE β€” it's a variable, and inside it lives a comma separated list of devices that we're gonna open as joysticks. that's it, that's the whole vibe πŸ•ΉοΈπŸ’…


🌸 SYNOPSIS 🌸

like, literally this:

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_DEVICE "SDL_JOYSTICK_DEVICE"

no cap, that's the entire thing πŸ¦‹


πŸ’œ DESCRIPTION πŸ’œ

so here's the tea: this variable is currently only used by the Linux joystick driver. that's the whole scope, bestie. the Linux joystick driver is the only one pulling up to this party right now 🐧✨


πŸ‘‘ AVAILABILITY πŸ‘‘

this hint has been available since SDL 3.2.0, so if you're on anything newer you're so good, periodt πŸ’–


and that's the page!! sending you off with love from Simple Directmedia Layer, straight outta SDL 3.4.18 🫢 this was SDL_HINT_JOYSTICK_DEVICE(3), tysm for reading, mwah πŸ’‹πŸŒˆβ­

πŸ“¦ where this page comes from