SDL_HINT_ASSERT(3)

✨ SDL_HINT_ASSERT(3) ✨

okay bestie, welcome to the SDL_HINT_ASSERT page from the SDL3 functions manual πŸ’– this is the lil hint that decides what happens when an SDL_assert goes off, and ngl it's lowkey iconic because you get to pick the whole vibe of the aftermath πŸŽ€


🌸 NAME 🌸

SDL_HINT_ASSERT β€” a variable that controls how SDL reacts when an SDL_assert fails πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <SDL3/SDL_hints.h>

#define SDL_HINT_ASSERT "SDL_ASSERT"

✨ DESCRIPTION ✨

So like, you can set this variable to one of these values, and yes they are case-sensitive, so don't get cute with the capitalization, bestie πŸ™ˆ

  • "abort" β€” the program terminates immediately. like, right now. no notes. πŸ’€
  • "break" β€” the program triggers a debugger breakpoint. main character move for debugging πŸ›βœ¨
  • "retry" β€” the program reruns the SDL_assert's test again. run it back πŸ”
  • "ignore" β€” the program continues on and ignores this assertion failure this time πŸ™ˆ
  • "always_ignore" β€” the program continues on and ignores this assertion failure for the rest of the run. commitment fr fr πŸ’…
just so u know: SDL_SetAssertionHandler is the programmatic way to deal with assertion failures, through a callback 🫢 and this hint is largely intended to be used via environment variables by end users and automated tools. iykyk 🌈

This hint should be set before an assertion failure is triggered, and it can be changed at any time πŸ‘‘ (so yes, you can switch up the vibe mid-run, slay).


πŸ’œ AVAILABILITY πŸ’œ

This hint has been available since SDL 3.2.0 ⭐


and that's the whole page, periodt πŸŽ€ written by the fine folks behind Simple Directmedia Layer, from the SDL 3.4.18 era, dated all the way back to the SDL_HINT_ASSERT(3) days πŸ¦‹ mwah, go forth and assert responsibly bestie πŸ’–βœ¨

πŸ“¦ where this page comes from