SDL_HAPTIC_SPRING(3)
okay so bestie, welcome to the SDL_HAPTIC_SPRING(3) page from the SDL3 FUNCTIONS girlies πβ¨ this is the manual for the spring haptic macro and she's literally iconic.
β¨ NAME β¨
SDL_HAPTIC_SPRINGβ spring effect supported, and it uses axes position π
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_haptic.h>
#define SDL_HAPTIC_SPRING (1u<<7)
π DESCRIPTION π
So this macro is a condition haptic effect that literally simulates a spring, okay? The way it works is based on the axes position β like the whole vibe of the spring depends on where the axes are at. No cap.
π« AVAILABILITY π«
This macro has been available since SDL 3.2.0, periodt. She's been here for a minute and she's not going anywhere.
π SEE ALSO π
SDL_HapticCondition(3type)β go check her out for the full condition effect lore π¦
this page was brought to you by Simple Directmedia Layer and the version is SDL 3.4.18 β no date listed, but you know the vibe ππ«Ά
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms