SDL_HAPTIC_SPRING(3)

okay so bestie, welcome to the SDL_HAPTIC_SPRING(3) page from the SDL3 FUNCTIONS girlies πŸ’–βœ¨ this is the manual for the spring haptic macro and she's literally iconic.


✨ NAME ✨

  • SDL_HAPTIC_SPRING β€” spring effect supported, and it uses axes position πŸ’…

🌸 SYNOPSIS 🌸

#include <SDL3/SDL_haptic.h>

#define SDL_HAPTIC_SPRING       (1u<<7)

πŸŽ€ DESCRIPTION πŸŽ€

So this macro is a condition haptic effect that literally simulates a spring, okay? The way it works is based on the axes position β€” like the whole vibe of the spring depends on where the axes are at. No cap.

πŸ’« AVAILABILITY πŸ’«

This macro has been available since SDL 3.2.0, periodt. She's been here for a minute and she's not going anywhere.

πŸ‘‘ SEE ALSO πŸ‘‘


this page was brought to you by Simple Directmedia Layer and the version is SDL 3.4.18 β€” no date listed, but you know the vibe πŸ’œπŸ«Ά

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