SDL_HAPTIC_CONSTANT(3)

πŸ’– SDL_HAPTIC_CONSTANT(3) πŸ’–

okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where we're talking about SDL_HAPTIC_CONSTANT β€” the constant effect, and yes it is supported. no cap. πŸŽ€


✨ NAME ✨

SDL_HAPTIC_CONSTANT β€” constant effect supported, fr fr.


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_haptic.h>

#define SDL_HAPTIC_CONSTANT     (1u<<0)

πŸ¦‹ DESCRIPTION πŸ¦‹

it's giving... constant haptic effect. that's the whole vibe. πŸ’…


⭐ AVAILABILITY ⭐

this macro has been living its main character era since SDL 3.2.0. like, it's been here, iconic, since then. πŸ‘‘


πŸ”₯ SEE ALSO πŸ”₯


no notes, no warnings, nothing scary here β€” just a very good little macro doing very good little macro things. πŸ’œ

Simple Directmedia Layer wrote this one, we're hanging out in SDL 3.4.18, and that's the whole page β€” mwah, periodt. πŸ’–βœ¨πŸŽ€

πŸ“¦ where this page comes from