SDL_GetSensorTypeForID(3)

πŸ’– SDL_GetSensorTypeForID πŸ’–

okay bestie, welcome to the SDL_GetSensorTypeForID(3) page β€” it's from the SDL3 FUNCTIONS manual, and it's literally the glow-up you need when you wanna know what kind of sensor you're dealing with πŸ’…


✨ NAME ✨

SDL_GetSensorTypeForID β€” get the type of a sensor. that's it, that's the whole vibe πŸŽ€


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_sensor.h>

SDL_SensorType SDL_GetSensorTypeForID(SDL_SensorID instance_id);

like, one include, one call, no drama πŸ¦‹


πŸ’« DESCRIPTION πŸ’«

so here's the tea: this one asks the sensor "hey, what are you?" and it tells you its SDL_SensorType. πŸ’–

and the iconic part? This can be called before any sensors are opened. no opening required, no setup ritual, no waiting around. she's ready when you are, no cap. ✨


🫢 FUNCTION PARAMETERS 🫢

  • instance_id β€” the sensor instance ID. that's the lil name-tag number for whichever sensor you're asking about 🌸

πŸ”₯ RETURN VALUE πŸ”₯

she hands you back the SDL_SensorType β€” the sensor's whole identity, slay πŸ‘‘

but if instance_id is not valid, you get SDL_SENSOR_INVALID back instead. so like, vibe check your ID before you come crying to her 😭


🌈 AVAILABILITY 🌈

this function is available since SDL 3.2.0 β€” she's been around, she's seasoned, she ate πŸ“


ngl if you pass a bogus instance_id don't expect a cute answer, expect SDL_SENSOR_INVALID. periodt. πŸ’€

and that's the page, bestie!! 🧚✨ this was SDL_GetSensorTypeForID(3) from the Simple Directmedia Layer manual, SDL 3.4.18, and yes the footer is serving the exact same name as the header, iconic symmetry honestly πŸ‘‘πŸ’œ mwah, go read the other sensor pages, ily!! πŸŽ€πŸ¦‹πŸŒΈ

πŸ“¦ where this page comes from