SDL_GetSensorFromID(3)

πŸ’– SDL_GetSensorFromID(3) πŸ’–

okay bestie, welcome to the SDL3 FUNCTIONS corner of the man pages, this is SDL_GetSensorFromID and she's here to hand you the sensor you're looking for πŸŽ€


✨ NAME ✨

SDL_GetSensorFromID β€” give me an instance ID and I'll give you back the SDL_Sensor that's attached to it. that's it. that's the whole job. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <SDL3/SDL_sensor.h>

SDL_Sensor * SDL_GetSensorFromID(SDL_SensorID instance_id);

🌸 FUNCTION PARAMETERS 🌸

  • instance_id β€” the sensor instance ID. yeah literally just the ID of the sensor instance, that's the whole vibe 🫢

⭐ RETURN VALUE ⭐

It hands you back an SDL_Sensor object. and if it can't? you get NULL and that's a whole tragedy 😭 β€” call SDL_GetError() for more info on what went wrong, she'll tell you the tea.

no cap, if you get NULL back don't just stand there, check SDL_GetError(). the error is literally right there waiting for you. πŸ™ˆ

🌈 AVAILABILITY 🌈

This function is available since SDL 3.2.0. so if you're on anything older, bestie... no you're not. go update. πŸ‘‘


that's the whole page, you ate that πŸ’œ

later bestie β€” this one's from Simple Directmedia Layer, rocking SDL 3.4.18, and it's filed under the SDL_GetSensorFromID(3) date stamp because that's how man pages roll 🌟 ily, go read a sensor πŸ’–

πŸ“¦ where this page comes from