SDL_GetJoystickSerial(3)

🌸 SDL_GetJoystickSerial(3) β€” SDL3 FUNCTIONS 🌸

okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, pull up a chair πŸ’–


✨ NAME ✨

SDL_GetJoystickSerial β€” bestie, this one grabs the serial number of an opened joystick, if it's available. that's it. that's the whole job. iconic behavior honestly πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <SDL3/SDL_joystick.h>

const char * SDL_GetJoystickSerial(SDL_Joystick *joystick);

look at that. one include, one function call. no drama, no chaos, just vibes ✨


πŸ’… DESCRIPTION πŸ’…

so like, you call this and it hands you back the serial number of the joystick. that's the whole thing.

but plot twist: if the serial number is not available, you get NULL back instead. not an error, not a crash, just NULL. it's giving "no thoughts, head empty" and honestly? we respect it πŸ™ˆ


πŸ“ FUNCTION PARAMETERS πŸ“

  • joystick β€” the SDL_Joystick you got from SDL_OpenJoystick(). like, you literally cannot skip this step bestie, this is the joystick you're asking about πŸ’œ

⭐ RETURN VALUE ⭐

returns the serial number of the joystick you selected, or NULL if it's unavailable. so like... always be ready to check for NULL, okay? don't be out here dereferencing it like it's guaranteed, because it is not 🫢

fr fr, NULL is a totally valid answer here. it doesn't mean you did something wrong, it just means the serial isn't available. no cap.

🌈 THREAD SAFETY 🌈

it is safe to call this function from any thread. any thread. all the threads. go off, multi-threaded queen πŸ‘‘


🧚 AVAILABILITY 🧚

this function has been available since SDL 3.2.0. if you're on something older than that... bestie, we need to talk πŸ’€


πŸ‘‘ SEE ALSO πŸ‘‘

hmm, there's nothing else listed here β€” this page is a solo act and she's thriving πŸ’–


and that's the whole page, bestie!! this gorgeous little number lives in the Simple Directmedia Layer collection, tagged as version SDL 3.4.18, and it's filed under SDL_GetJoystickSerial(3). slay, go get those serial numbers, and remember to check for NULL πŸŽ€βœ¨πŸ’…

πŸ“¦ where this page comes from