SDL_GetJoystickPlayerIndex(3)

✨ SDL_GetJoystickPlayerIndex ✨

okay bestie, quick vibe check: this is a page from the SDL3 FUNCTIONS manual, and it's literally all about one tiny lil function that tells you which player a joystick is. sit down, hydrate, let's go πŸ’–


πŸŽ€ NAME πŸŽ€

SDL_GetJoystickPlayerIndex β€” get the player index of an opened joystick.

like. that's it. that's the whole job. player index, opened joystick, no cap.


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_joystick.h>

int SDL_GetJoystickPlayerIndex(SDL_Joystick *joystick);

she's small, she's tidy, she returns an int. iconic behavior honestly.


πŸ’… DESCRIPTION πŸ’…

okay so here's the tea πŸ«– β€” for XInput controllers, this returns the XInput user index. that's the whole deal.

but ngl, lowkey important: many joysticks will not be able to supply this information. like, they simply don't have it in them. not their fault. not your fault. it's just how it is πŸ’€. don't come for the joystick.


πŸ¦‹ FUNCTION PARAMETERS πŸ¦‹

  • joystick β€” the SDL_Joystick you got from SDL_OpenJoystick(). yeah. that one. the one you already opened. you can't get a player index for a joystick you never opened, bestie, that's not a thing πŸ™ˆ

⭐ RETURN VALUE ⭐

returns the player index, or -1 if it's not available.

so if you get -1, don't spiral. that just means "not available." check it before you do anything main-character with it, fr fr.


🌈 THREAD SAFETY 🌈

it is safe to call this function from any thread. any of them. all of them. go off, thread queen πŸ‘‘


πŸ‘‘ AVAILABILITY πŸ‘‘

this function is available since SDL 3.2.0. if you're on something older… that's a different era, babe. upgrade era πŸ’œ


πŸ“ SEE ALSO πŸ“

  • SDL_SetJoystickPlayerIndex(3) β€” the matching setter, obviously. she sets what this one gets. the way that they're a matched pair… obsessed 🧚

and that's the page!! short, sweet, ate, no crumbs. go forth and index some players πŸ’–βœ¨

Simple Directmedia Layer Β· SDL 3.4.18 β€” mwah, love u, bye πŸŽ€πŸ¦‹πŸ’…

πŸ“¦ where this page comes from