SDL_GetIOProperties(3)

okay so bestie, welcome to SDL_GetIOProperties(3) β€” the SDL3 functions manual page that's here to explain how to get the properties chillin' on an SDL_IOStream. It's giving property detective energy, and honestly? iconic. πŸ’–

πŸŽ€ NAME πŸŽ€

SDL_GetIOProperties β€” get the properties associated with an SDL_IOStream.

✨ SYNOPSIS ✨

#include <SDL3/SDL_iostream.h>

SDL_PropertiesID SDL_GetIOProperties(SDL_IOStream *context);

🫢 FUNCTION PARAMETERS 🫢

  • context β€” a pointer to an SDL_IOStream structure.

πŸ’… RETURN VALUE πŸ’…

On success, this returns a valid property ID β€” slay. On failure, it returns 0, and you should call SDL_GetError() for more information. fr fr, check the error.

🧡 THREAD SAFETY 🧡

Do NOT use the same SDL_IOStream from two threads at once. That's the rule, bestie. One stream, one thread, no chaotic overlap. πŸ’€

🌈 AVAILABILITY 🌈

This function is available since SDL 3.2.0. periodt. πŸ¦‹


And that's the whole page, no cap. It came from the Simple Directmedia Layer manual, version SDL 3.4.18, and the footer reps SDL_GetIOProperties(3). There's no date in that footer, just the source and version, so that's what we're telling you. mwah πŸ’‹βœ¨

πŸ“¦ where this page comes from