SDL_GetGlobalProperties(3)

πŸ’– SDL_GetGlobalProperties πŸ’–

okay bestie, welcome to the SDL3 functions manual, this one's literally called SDL_GetGlobalProperties(3) and it's giving ✨main character energy✨ for your properties era πŸŽ€


🌸 NAME 🌸

SDL_GetGlobalProperties β€” no cap, this one just grabs the global SDL properties for you πŸ’…


✨ SYNOPSIS ✨

like, here's the vibe, copy it exactly bestie:

#include <SDL3/SDL_properties.h>

SDL_PropertiesID SDL_GetGlobalProperties(void);

πŸ¦‹ RETURN VALUE πŸ¦‹

so basically:

  • it hands you a valid property ID on success 🫢
  • or it gives you 0 on failure 😭

and if you got that sad little 0? run, don't walk, to SDL_GetError() for more information, she'll tell you what went wrong πŸ’€


🧚 THREAD SAFETY 🧚

it is safe to call this function from any thread. periodt. go wild, queen πŸ‘‘


🌈 AVAILABILITY 🌈

this function is available since SDL 3.2.0 ⭐ so if you're on anything older... yeah no, she's not there yet πŸ™ˆ


friendly reminder bestie: this whole page is the Simple Directmedia Layer manual, sitting at version SDL 3.4.18, and the page itself is dated SDL_GetGlobalProperties(3) β€” iykyk πŸ’œ

and that's the whole thing, slay, go get those global properties πŸ“πŸ’–βœ¨

πŸ“¦ where this page comes from