SDL_GetGamepadStringForAxis(3)
π SDL_GetGamepadStringForAxis π
okay so bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where today's main character is SDL_GetGamepadStringForAxis(3). she's a lil function with a big job and honestly? she ate.
β¨ NAME β¨
SDL_GetGamepadStringForAxis β convert from an SDL_GamepadAxis enum to a string. like, enum goes in, cute little string comes out. glow up complete. π¦
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);
π FUNCTION PARAMETERS π
axisβ an enum value for a givenSDL_GamepadAxis. yes queen, just hand her the axis enum and let her cook. π
π RETURN VALUE π
She returns a string for the given axis. but β and this is the important part, no cap β if you pass an invalid axis, you get NULL. so like, vibe check your enums first, fr fr. π
The string she hands back is of the format used by SDL_Gamepad mapping strings. iykyk.
π§ THREAD SAFETY π§
It is safe to call this function from any thread. she's lowkey unbothered, highkey reliable, and she does not care which thread you roll up from. multithreaded slay. π₯
β AVAILABILITY β
This function is available since SDL 3.2.0. so if you're on something older... bestie. update. π
π SEE ALSO π
SDL_GetGamepadAxisFromString(3)β the reverse direction, the other half of the duo, the enemy-to-lovers arc. π
heads up: NULL on invalid input is not a suggestion, it's a warning. check it. your future self says thank you. π«Ά
Simple Directmedia Layer β that's the crew behind all of this. we're rolling with SDL 3.4.18 here, so go forth, convert those axes, and stay iconic. periodt. π β¨π
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms