SDL_GETGAMEPADPLAYERINDEXFORID(3)
💖 SDL_GetGamepadPlayerIndexForID 💖
okay bestie, welcome to the SDL3 FUNCTIONS manual, this one's a little cutie from <SDL3/SDL_gamepad.h> and it's gonna tell you which player a gamepad belongs to. slay.
✨ NAME ✨
SDL_GetGamepadPlayerIndexForID — get the player index of a gamepad 🎮
✨ SYNOPSIS ✨
#include <SDL3/SDL_gamepad.h>
int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
✨ DESCRIPTION ✨
So like, you hand it an instance id and it hands you back the player index of that gamepad. that's the whole vibe. 🦋
and the iconic part? you can call this before any gamepads are opened. no setup, no opening, no nothing. just ask and receive. periodt.
✨ FUNCTION PARAMETERS ✨
instance_id— the joystick instance ID 💅 that's literally it, that's the whole ingredient list.
✨ RETURN VALUE ✨
It returns the player index of a gamepad ✨ or -1 if it's not available. no cap. so if you get a -1 back, that's the universe telling you it's not there, don't come for me.
✨ THREAD SAFETY ✨
It is safe to call this function from any thread. 🌈 every single one. go wild, bestie, it's giving thread-safe main character energy.
✨ AVAILABILITY ✨
This function is available since SDL 3.2.0. 🎀 if you're on anything older, she's not there yet, sorry babe.
✨ SEE ALSO ✨
go read those too, they're lowkey obsessed with this one. 🔥
mwah 💜 that's the whole page. this manual came from the Simple Directmedia Layer crew, and this particular drop is SDL 3.4.18. ty for reading, ily, go check your player indices 🫶✨
📦 where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 · Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 · Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 · Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 · Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- 💖 girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms