SDL_GetCurrentCameraDriver(3)

πŸ’– SDL_GetCurrentCameraDriver πŸ’–

okay bestie, welcome to the SDL_GetCurrentCameraDriver(3) page from the SDL3 FUNCTIONS crew 🌸 we're gonna find out what camera driver is currently running the show, and honestly? it's giving detective energy πŸ”


✨ NAME ✨

SDL_GetCurrentCameraDriver β€” get the name of the current camera driver, fr fr πŸ“Έ


πŸŽ€ SYNOPSIS πŸŽ€

#include <SDL3/SDL_camera.h>

const char * SDL_GetCurrentCameraDriver(void);

πŸ¦‹ DESCRIPTION πŸ¦‹

so like, the names of drivers are all simple, low-ASCII identifiers πŸ’… like "v4l2", "coremedia" or "android". no cap.

these never have Unicode characters in them, and they are not meant to be proper names β€” they're just lil tags, iykyk πŸ™ˆ


⭐ RETURN VALUE ⭐

returns the name of the current camera driver 🫢 …or NULL if no driver has been initialized 😭 (vibe check failed, nobody showed up to the party)


πŸ’œ THREAD SAFETY πŸ’œ

it is safe to call this function from any thread. yes bestie, ANY. go wild, no gatekeeping here πŸ‘‘


🌈 AVAILABILITY 🌈

this function is available since SDL 3.2.0 ✨ don't come at me if your SDL is older than that, upgrade babe πŸ’…


and that's the whole page, you ate that πŸ“ mwah πŸ’‹

sourced from Simple Directmedia Layer, version SDL 3.4.18, and yeah this is the SDL_GetCurrentCameraDriver(3) page β€” love her, she's iconic πŸ‘‘πŸ’–

πŸ“¦ where this page comes from