SDL_GetCameraPosition(3)

πŸ’– SDL_GetCameraPosition(3) πŸ’–

okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where we're gonna talk about SDL_GetCameraPosition β€” yes, the whole point of this page is figuring out where ur camera physically lives on the device. like, front or back? selfie cam or main character cam? let's get into it πŸŽ€


✨ NAME ✨

SDL_GetCameraPosition β€” get the position of the camera in relation to the system. fr fr, that's it, that's the gig 🫢


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_camera.h>

SDL_CameraPosition SDL_GetCameraPosition(SDL_CameraID instance_id);

like, include the header, call the function, get a SDL_CameraPosition back. iconic behavior honestly πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

so here's the tea: most platforms will report UNKNOWN. like, most of them simply do not care and will not tell you anything 😭

BUT. mobile devices, like phones, can often make a distinction between:

  • cameras on the front of the device β€” that points towards the user, for taking "selfies" πŸ™ˆ
  • cameras on the back β€” for filming in the direction the user is facing πŸ”₯

so if you're on a phone, you might actually get a real answer. on desktop? probably UNKNOWN, and that's just how it is, no cap.


πŸŽ€ FUNCTION PARAMETERS πŸŽ€

  • instance_id β€” the camera device instance ID. that's the one and only thing you hand over here, bestie πŸ’œ

⭐ RETURN VALUE ⭐

Returns the position of the camera on the system hardware. that's the whole vibe check β€” the position, on the hardware, of the system. 🌈


πŸ’… THREAD SAFETY πŸ’…

It is safe to call this function from any thread. yes, ANY. go wild, call it from wherever, it's giving totally chill energy ✨


πŸ‘‘ AVAILABILITY πŸ‘‘

This function is available since SDL 3.2.0. so if you're on anything older, that's a you problem, sorry babes πŸ’€


🌸 SEE ALSO 🌸


and that's the page!! every option, every param, every caveat, all present and accounted for, periodt πŸ’–

this lil masterpiece came to you courtesy of Simple Directmedia Layer, rockin' SDL 3.4.18, and yeah we're still on SDL_GetCameraPosition(3) because we simply never left πŸŽ€ mwah, go take some selfies bestie πŸ“Έβœ¨

πŸ“¦ where this page comes from