SDL_GetAssertionHandler(3)

πŸ’– SDL_GetAssertionHandler πŸ’–

okay bestie, welcome to the SDL_GetAssertionHandler page, part of the SDL3 functions, no cap ✨


✨ NAME ✨

SDL_GetAssertionHandler β€” get the current assertion handler, fr fr.


πŸŽ€ SYNOPSIS πŸŽ€

#include <SDL3/SDL_assert.h>

SDL_AssertionHandler SDL_GetAssertionHandler(void **puserdata);

🌸 DESCRIPTION 🌸

so basically? this hands you back the function pointer that gets called when an assertion is triggered. it's giving "who's on duty right now". πŸ‘‘

that pointer is either:

  • the value you last passed to SDL_SetAssertionHandler(), or
  • if literally no application-specified function is set, it's equivalent to calling SDL_GetDefaultAssertionHandler().

and then there's the parameter puserdata β€” it's a pointer to a void*, and it'll store the "userdata" pointer that was passed to SDL_SetAssertionHandler(). iconic little out-param moment.

heads up: that value will always be NULL for the default handler. periodt.

and if you don't care about this data at all? it is safe to pass a NULL pointer to this function to ignore it. yes bestie, NULL is fine here, the function will simply not fill anything in. 🫢


πŸ¦‹ FUNCTION PARAMETERS πŸ¦‹

  • puserdata β€” pointer which is filled with the "userdata" pointer that was passed to SDL_SetAssertionHandler().

πŸ’… RETURN VALUE πŸ’…

returns the SDL_AssertionHandler that is called when an assert triggers. that's the whole vibe. πŸ”₯


🌈 THREAD SAFETY 🌈

it is safe to call this function from any thread. any thread!! go wild, the whole group chat can call it. ✨


⭐ AVAILABILITY ⭐

this function is available since SDL 3.2.0. so if you're on something older, she's not there yet, sorry babe 😭


πŸ‘‘ SEE ALSO πŸ‘‘


and that's the page!! go set some handlers, you main character πŸ§šπŸ’œ

mwah, this was Simple Directmedia Layer's SDL_GetAssertionHandler(3) page, from the SDL 3.4.18 era, and yes that's the version and source β€” love that for us πŸ’–

πŸ“¦ where this page comes from