SDL_CDPause(3)
πΏ SDL_CDPause β the SDL API Reference, bestie edition π
okay so this is a page from the SDL API Reference (that's the manual name, iykyk) and today's main character is SDL_CDPause. it's giving "pause the vibes." let's get into it β¨
β¨ NAME β¨
SDL_CDPause β pauses a CDROM π
πΈ SYNOPSIS πΈ
#include "SDL.h"
int SDL_CDPause(SDL_CD *cdrom);
like yes, that's the whole thing. one include, one function, one pointer. iconic behavior honestly π«Ά
π¦ DESCRIPTION π¦
So bestie, what this does is pause play on the given cdrom. That's it. That's the whole plot. You hand it a CD and it goes "hold up, we're pausing right here." βΈοΈβ¨
π RETURN VALUE π
- Returns
0on success π - or
-1on an error π
no cap, always check that return value.0= we ate.-1= something went wrong and it's not your moment.
π₯ SEE ALSO π₯
SDL_CDPlayβ for when you wanna actually hit playSDL_CDResumeβ the un-pause, the comeback arc π
this has been SDL, dated Tue 11 Sep 2001, 22:58 π tysm for reading bestie, go pause a CD responsibly, mwah πβ¨
π¦ where this page comes from
- debian bookworm: libsdl1.2-dev 1.2.15+dfsg2-8 Β· LGPL-2.1-or-later
- nixos 26.05: SDL_sixel 0-unstable-2016-02-06
- nixpkgs unstable: SDL_sixel 0-unstable-2016-02-06
- ubuntu jammy: libsdl1.2-dev 1.2.15+dfsg2-6 Β· LGPL-2.1-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms