SDL_AssertBreakpoint(3)

πŸ’… SDL_AssertBreakpoint(3) β€” SDL3 FUNCTIONS

okay bestie, welcome to the SDL_AssertBreakpoint page ✨ this one's a little macro from the SDL3 family and honestly? she's short and sweet. let's get into it πŸŽ€


🌸 NAME 🌸

SDL_AssertBreakpoint β€” the macro that gets used when an assertion triggers a breakpoint. that's literally her whole job πŸ’…


✨ SYNOPSIS ✨

#include <SDL3/SDL_assert.h>

#define SDL_AssertBreakpoint() SDL_TriggerBreakpoint()

like. that's it. that's the whole macro. she's tiny but she's iconic πŸ¦‹


πŸ’– DESCRIPTION πŸ’–

okay so real talk β€” this one is not for direct use by apps. like, do not come for her, she's internal. πŸ™ˆ

if you're out here wanting to poke at assertions yourself, you want SDL_assert instead. and if you just wanna slam the debugger straight into a breakpoint, that's SDL_TriggerBreakpoint's whole thing. use those. this macro? she's just the glue holding the vibe together. 🫢

tl;dr β€” she exists so the assertion machinery has something to call. that's the tea. β˜•


⭐ AVAILABILITY ⭐

this macro has been serving looks since SDL 3.2.0 πŸ‘‘ so if you're on anything older, bestie, it's giving not available. upgrade time fr fr πŸ’€


no cap: SDL_AssertBreakpoint is a macro, not a function you call by hand. if you find yourself typing it directly in your app code, that's your sign to stop and go read SDL_assert instead 😭

Simple Directmedia Layer πŸ¦‹ SDL 3.4.18 πŸ¦‹ SDL_AssertBreakpoint(3)

and that's the whole page bestie!! thanks for reading, mwah, go trigger a breakpoint responsibly πŸ’–βœ¨πŸŽ€πŸ§šβ€β™€οΈ

πŸ“¦ where this page comes from